Neverwinter: Ranger Guide
The watchful ranger belongs to Neverwinter's sixth class. In our Neverwinter Guide you will find everything you need to know about the game.
Neverwinter: Guide for the ranger
The ranger belongs to the sixth class in Neverwinter. With its tab ability, you can switch between melee and ranged combat. Evasion is possible using the [Shift] key.
- You can choose whether you want to use the Ranger as a ranged or as a melee. You also have the option of using a mixture of the two.
- The ranger can also carry artifacts with them. Primary artifacts here are the Lantern of Revelation and the Wheel of the Elements. There are also secondary artifacts, including the Tactician's Seal, Lostmauth's Horn, the Blue Dragon's Horn and the Vigilant Seal.
- Tip: Find companions you join. For example: Air Archon. Erinnye, Feuerarchon, Iounenstein and riders of the wild hunt.
Neverwinter: General powers of the ranger
- Unroll: This allows you to escape attacks.
- Nature: They have skills that make traveling through the wilderness and recognizing natural hazards easier.
- Gripping tendrils: These bind your opponent to a point of view.
Talents of the ranger in Neverwinter
A ranger has many different talents.
- Heroral talents: robbery, toughness, weapon mastery, quick footwork, battle style, skillful fighter, endless attack, scoundrel training, student of skill and bonus campaign.
- Exemplary talents: shooting, fighting, trapper,
- You will find many videos and pictures of Neverwinter here.
On the next page we show you the best tips and tricks for Neverwinter.