Team Fortress 2: The best class tips
Related Videos: Top Nine Team Fortress 2 Classes (May 2024).
For the free multiplayer hit "Team Fortress 2" we have summarized the best class tips for you in an overview. Diversity is a good keyword, because the 9 different characters create a very dynamic gaming experience.
Team Fortress 2 class tip: The Scout
The fastest class in the entire game - the Scout. It is important to take advantage of this by always being on the move and therefore more difficult to hit. Dance around your opponents in the truest sense of the word, although aiming for inexperienced players will be more difficult. The Scout is not only the fastest class, but also the most mobile. Thanks to his ability to double jump, he is the only one to reach hard-to-reach places.
Team Fortress 2 tips: The Soldier
The soldier's most powerful weapon is clearly his rocket launcher, which always has four missiles ready. Make sure that you reload regularly so that you do not run out of ammunition in a duel. If you missed all four loaded missiles and your opponent survived them, switch to the shotgun. It can also deal good damage over a medium distance.
- In addition, the Soldier is the only class able to switch off the sentry guns of the engineer thanks to the surface damage of his missiles. The soldier can use his missile jump ability to reach higher ground.
- To do this, look at the floor and press jump (space bar) and shoot (left mouse button) in quick succession. However, make sure you have enough life before performing this skill as the soldier will lose some life.
Dangerous up close: the Pyro
The strengths of this class are clearly in close combat. Its most powerful weapon is the flamethrower, because its flames cause damage even after your enemy's possible escape. In most cases, your counterpart will have to believe in it if they can't find their medic or medicine cabinet.
- The pyro shows its strengths best in buildings and corridors because opponents cannot escape the flames so quickly.
- The Pyro is also effective when hunting for enemy spies. Briefly activate the flame thrower for each player on your team. If he starts to burn, he is an enemy spy and it says "fire free!".
Practice makes perfect: the Demoman
His most powerful weapon is the grenade launcher. This takes a lot of practice when aiming, because the grenades always fly in an arc. A direct hit deals enormous damage, but this rarely happens. It is more effective to set a trap for your enemies.
- Use the second type of ammunition that sticks to the walls and detonates when you click the right mouse button. Place these grenades on door frames or ceilings and wait for the right moment.
- This works particularly well in defense.
Continuous fire: The Heavy Weapons Guy
As the name suggests, this class is the most heavily armed and has a minigun that can do a lot of damage. The minigun is the strongest in the game at close and medium range. However, the Heavy Weapons Guy is the slowest in the entire game.
- This disadvantage must be compensated for by a constant readiness to fire, also because the minigun needs a certain lead time. Therefore hold the rifle barrel with the right mouse button to open the fire without delay if there is contact with the enemy.
Support the team: the engineer
Often shouted as passive, the engineer has more on the box than it initially appears. It is important for the engineer that you do not set up the sentry guns and other equipment within the range of the soldier's missiles so that the soldier cannot destroy them.
$config[ads_text5] not found- Be sure to set up the charging station near your Sentrygun to provide you with ammunition. You should place the Sentrygun in such a way that your radius takes up the largest possible space and covers every entrance to a room.
- Teleporters, the third device, can also be chosen. Set up the entrance directly at the spawn point and then go behind enemy lines. There you are looking for a hard-to-see place for the teleporter exit. From now on, your allies will advance faster.
Heavy's best friend: The Medic
Another supporting class. The Medic has a healing device that you can use to heal your allies. Watch out for your teammates and team up with the Soldier, Pyro, or Heavy Weapons Guy to activate your "invulnerability" ability. You literally heal your partner and can break through heavy defenses.
$config[ads_text6] not foundDeath at a distance: the sniper
The sniper rifle is his weapon, from a distance you shoot your opponents with a sharp eye. You can destroy a rolling offensive of the opponent in the beginning. Often there are remote duels with enemy snipers on many maps.
- Here it is advisable to "wriggle" a little, so to quickly move left and right. You should also make sure that in zoom mode (with the right mouse button pressed) the display is fully charged in order to achieve the maximum damage.
Always undercover: the spy
The sneaky spy can give you a lot of pleasure. Disguised as a pawn of the opposing team, they are not immediately recognizable to their enemies. However, don't overdo it and try to take advantage of this quickly, but be sure to stay understated.
- For example, it is unlikely to find a scout in the base, since this is more likely to be found on the front line. So you have to adapt your disguise to the situation by selecting the Pyro or the Demoman in this case.
- The disguise as an engineer is particularly clever in order to put enemy sentry guns with the short-circuit capability out of action. You do not have to beware of the Sentryguns, as they do not attack you as a disguised character. This way you can ensure that your team has easier access to the enemy base.
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